Human-editable AI rotoscoping for visual effects production
Multimodal annotation platform for skilled work
Stage
Not given
Not given
Founded
Not given
Not given
Based in
AU
DE
Pricing model
Paid
Contact for pricing
Pricing
Token-based SaaS model with pre-purchased credits consumed per job, scaled to computation complexity. On-premise deployment available for confidentiality-bound studios.
Not given
Key features
Converts segmentation data to editable B-spline curves
Compatible with Nuke, Silhouette, After Effects and Fusion
On-premise deployment for confidential workflows
Hosted trials available
Machine learning-based pose estimation
First-person video capture with head, helmet or chest-mounted cameras
Dual-reviewed annotation of tasks, tools, objects and outcomes
Privacy processing including face and text removal before release
Documented protocols agreed before recording begins
Contributor consent tracking and payment per accepted hour
Provenance records with capture context, protocol version and processing history
Evaluation, research, commercial and enterprise licence tiers
Custom dataset collection for specified tasks and environments
Formats: MP4 video, Parquet tables, JSON manifest
Immutable, versioned releases for reproducible experiments
What makes it different
Outputs editable splines instead of static pixel masks
Keyframes placed at motion apexes like professional roto artists work
Built by the team behind the first commercial AI rotoscoping plugin
Real-world field recordings from skilled professionals instead of lab or simulated data
Includes failure and recovery episodes with explicit outcome state labels
Contributors are paid upfront agreed rates with transparent review decisions
Quality assurance with sample re-annotation and written acceptance criteria
ISO 27001 and SOC 2 Type II certification in progress