Product photo editing studio with AI backgrounds, shadow casting, batch processing, and catalog management
AI motion graphics you can edit by chat
Stage
Not given
Not given
Founded
Not given
Not given
Based in
CH
CN
Pricing model
Freemium
Paid
Pricing
Not given
Starter $19.9/month (1,500 credits), Pro $39.9/month (3,600 credits), Max $79.9/month (7,500 credits). Yearly billing available with discounts: Starter $15.92/month ($191.04 yearly), Pro $29.93/month ($359.1 yearly), Max $55.93/month ($671.16 yearly).
Key features
Background removal with AI-guided selection and manual refinement
AI scene generation with free-form prompts and product-tailored suggestions
Product shadow casting with light-aware composite shadows
Magic eraser for removing logos, stickers, and marks
AI upscaling up to 4× for enlarging small photos
Batch processing with template recipes and server-side processing
Catalog resize with exact dimensions for multiple storefronts
WooCommerce integration with direct store publishing
Brand assets for reusable colors, gradients, and text styles
REST API for automation on Pro and Studio plans
Screenshot to motion graphics conversion
AI motion templates for various video types
1080p MP4 export without watermark
Multiple aspect ratios (16:9, 9:16, 1:1)
Credit-based pricing with rollover
Commercial use rights
Up to 30-second video duration
Motion graphics effects library
Video generation and AI editing via chat
What makes it different
Batch workflows that process entire catalogs with repeatable editing recipes
Direct WooCommerce integration allowing edits and publishing within the storefront
Unlimited background removal on all paid plans with no AI credit cost
Canvas editor with layers and version history available on all plans
Powered by frontier Claude Opus 5.5 models for advanced reasoning and animation code generation
No separate Claude subscription or API key required
Workspace designed specifically for AI motion graphics with templates and shot selection
Precise editing control through conversation without writing animation code
Keep all previous versions for easy comparison and iteration