| Key features | - 40+ AI model lanes including Trellis, Hunyuan 3D, Tripo3D, Rodin, and Meshy
- Multi-view reference slots for front, back, left, and right images
- Downloadable textured GLB exports with task history
- 50+ free browser tools for inspection, conversion, and scaling
- 3D Model Viewer for GLB, OBJ, STL, and FBX formats
- 3D Viewer & Editor with local GLB, glTF, OBJ, PLY, and STL export
- GLB Inspector for structure, scenes, meshes, materials, and animations
- Texture Checker for GPU memory verification before export
- Image to STL conversion for 3D printing
| - Automated B-roll sourcing and cutting to narration
- Animated maps and charts generated from script data
- Browser-based timeline editor with re-rendering at 10% of original credits
- AI thumbnail generation with style matching
- FCP7 XML export for Premiere Pro, DaVinci Resolve, and Final Cut Pro
- Integration with AI agents via MCP, REST API, and CLI
- Video length control from 6 to 60 minutes with script-to-length matching
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| What makes it different | - No sign-up required for public queue tests and free browser tools
- 50+ local browser tools that never upload files or spend credits
- Preview and inspect outputs before paying with credits or downloading
- Supports 40+ AI models in one workspace without switching tools
- Clear pricing per lane before running, with credits valid for up to 1 year
| - Plan-before-render approval workflow: users review script, voice, and credit estimate before video generation
- Real footage, maps, and charts instead of generic AI video: documentaries use licensed stock and public-domain footage
- Credit-only charging after successful render with no charges for failed generations
- Agentic AI planning and directing: AI agents orchestrate scene planning and generation
- Support for custom scripts and uploaded voiceovers
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