The fastest way to create production-ready textures & PBR materials
Open-source SDXL-based AI model for native high-resolution anime art generation
Stage
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Founded
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Based in
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Pricing model
Freemium
Open source
Pricing
Free plan with 10 starter credits. Plus plan: $14/month billed annually (save 30%, normally $19.99/month) with 9,600 credits per year. Pro plan: $38/month billed annually (save 24%, normally $49.99/month) with 30,000 credits per year. Credit packs available: Starter Pack 200 credits for $9.99 (90 da
Free for personal and research use; prohibits closed-source proprietary monetization
Key features
AI-powered seamless texture generation from text prompts
Image-to-PBR workflow accepting photos as input
Complete PBR material maps: Base Color, Normal, Roughness, Metalness, Height
Real-time 3D preview of materials on surfaces
Texture upscaling at 2x or 4x resolution
Engine-specific exports for Unreal, Unity, Blender, Godot
Guaranteed seamless tiling on X and Y axes
Seamless Texture Checker utility tool
Personal workspace with private assets
No credit card required for free tier
Native 1536x1536 high-resolution generation without upscaling
Hybrid Prompting System combining natural English and Danbooru tags
Stable text encoder fine-tuning for superior concept understanding
Trained on comprehensive Danbooru2023 dataset
Full compatibility with ComfyUI, Automatic1111, Forge, and Draw Things
Superior anatomy rendering with flawless hands and character details
V-Prediction architecture for enhanced dynamic range and contrast
Highly flexible base canvas for LoRA training and custom checkpoints
What makes it different
Complete PBR material generation in about 10 seconds, eliminating manual asset hunting and channel packing
Coordinated five-channel PBR maps that work together on 3D surfaces without manual baking
Engine-specific exports without manual channel packing
Guaranteed seamless tiling on both axes without offset filters or clone-stamp cleanup
Commercial use rights on paid-tier outputs without royalties
Only open-source SDXL model natively trained at 1536x1536 resolution
Stylistically neutral untuned base canvas unlike Pony Diffusion
Continuous rapid iterations from v0.1 to v3.5 with aggressive optimization
Thousands of compatible community-trained LoRAs and derivatives